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・ Image texture
・ Image theatre
・ Image tracing
・ Image translation
・ Image trigger
・ Image United
・ Image Universe
・ Image viewer
・ Image warping
・ Image Works
・ Image Xplorer
・ Image Zoom
・ Image-based flow visualization
・ Image-based lighting
・ Image-based meshing
Image-based modeling and rendering
・ Image-forming optical system
・ Image-guided radiation therapy
・ Image-guided surgery
・ Image-Line
・ Image-stabilized binoculars
・ Image3D
・ ImageAmerica
・ ImageApp
・ Imageboard
・ Imageepoch
・ ImageInfo Sky
・ ImageJ
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Image-based modeling and rendering : ウィキペディア英語版
Image-based modeling and rendering
In computer graphics and computer vision, image-based modeling and rendering (IBMR) methods rely on a set of two-dimensional images of a scene to generate a three-dimensional model and then render some novel views of this scene.
The traditional approach of computer graphics has been used to create a geometric model in 3D and try to reproject it onto a two-dimensional image. Computer vision, conversely, is mostly focused on detecting, grouping, and extracting features (edges, faces, ''etc.'') present in a given picture and then trying to interpret them as three-dimensional clues. Image-based modeling and rendering allows the use of multiple two-dimensional images in order to generate directly novel two-dimensional images, skipping the manual modeling stage.
== Light modeling ==
Instead of considering only the physical model of a solid, IBMR methods usually focus more on light modeling. The fundamental concept behind IBMR is the plenoptic illumination function which is a parametrisation of the light field. The plenoptic function describes the light rays contained in a given volume. It can be represented with seven dimensions: a ray is defined by its position (x,y,z), its orientation (\theta,\phi), its wavelength (\lambda) and its time (t): P (x,y,z,\theta,\phi,\lambda,t). IBMR methods try to approximate the plenoptic function to render a novel set of two-dimensional images from another. Given the high dimensionality of this function, practical methods place constraints on the parameters in order to reduce this number (typically to 2 to 4).

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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